Hack the Universe.
Don't spend months debugging physics vectors. Download the production-ready C# scripts and Unity assets used in Project Genesis.
What's Inside the Repo?
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Physics-Based Bonding Logic Scripts that handle atomic attraction, repulsion, and stable fusion configurations automatically.
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Interactive Controllers The
CosmicManipulator.cssystem for dragging and throwing atoms with mouse physics. -
Visual Effects Shaders Custom Shader Graph nodes for electron probability clouds and glowing bonds.
The Curriculum
Intro: Developing Chemistry Games
An Overview of Unity, its Organization, Scripting Logic, and Prefab Management.
Particle Prefabs
Creating Particle Prefabs in Unity for Chemistry Games.
Chemistry Scripting Logic
Using C# Scripts to Mirror Physics at the Particulate Level.
Members
Join a community of curious minds dedicated to the future of science education and get:
- Early (2 weeks before public), ad-free video releases
- WhatsApp community access (including beta releases and feature voting)
- Merch design input, early-bird orders, and discounts
Developers
Learn how to build chemistry-centered games with immediate access to:
- All the benefits of a Member, plus:
- Step-by-step Unity workflows for chemistry simulations
- Unity package downloads (prefabs and script templates)
- WhatsApp developer group (technical discussions and peer support)
- Peer project showcase (share your work, get feedback)
We are not just selling a subscription; we are selling a Head Start.
What You Get (The "Stack"):
- The Scripts for managing particle and user interactions.
- The Prefabs for particle and molecular structures.
- The Guide: Bi-weekly technical deep-dives, walkthroughs, and script annotations explaining why we coded it this way.
